Abstract
Event structures form a canonical model of concurrent behaviour which has a natural game-theoretic interpretation. This game-based interpretation was initially given for zero-sum concurrent games. This paper studies an extension of such games on event structures to include a much wider class of game types and solution concepts. The extension permits modelling scenarios where, for instance, cooperation or independent goal-driven behaviour of computer agents is desired. Specifically, we will define non-zero-sum games on event structures, and give full characterisations-existence and completeness results-of the kinds of games, payoff sets, and strategies for which Nash equilibria and subgame perfect Nash equilibria always exist. The game semantics of various logics and systems are outlined to illustrate the power of this framework.
Original language | English |
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Title of host publication | Proceedings of the Joint Meeting of the Twenty-Third EACSL Annual Conference on Computer Science Logic CSL) and the Twenty-Ninth Annual ACM/IEEE Symposium on Logic in Computer Science (LICS) |
Editors | Thomas Henzinger, Dale Miller |
Place of Publication | New York NY USA |
Publisher | Association for Computing Machinery (ACM) |
Number of pages | 10 |
ISBN (Print) | 9781450328869 |
DOIs | |
Publication status | Published - 2014 |
Externally published | Yes |
Event | IEEE Symposium on Logic in Computer Science 2014 - Vienna, Austria Duration: 14 Jul 2014 → 18 Jul 2014 Conference number: 29th http://vsl2014.at/?utm_source=researchbib |
Conference
Conference | IEEE Symposium on Logic in Computer Science 2014 |
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Abbreviated title | LICS 2014 |
Country/Territory | Austria |
City | Vienna |
Period | 14/07/14 → 18/07/14 |
Internet address |
Keywords
- Concurrent games
- Event structures
- Nash equilibria