Abstract
Selection studies are prevalent and indispensable for VR research. However, due to the tedious and repetitive nature of many such experiments, participants can become disengaged during the study, which is likely to impact the results and conclusions. In this work, we investigate participant disengagement in VR selection experiments and how this issue affects the outcomes. Moreover, we evaluate the usefulness of four engagement strategies to keep participants engaged during VR selection studies and investigate how they impact user performance when compared to a baseline condition with no engagement strategy. Based on our findings, we distill several design recommendations that can be useful for future VR selection studies or user tests in other domains that employ similar repetitive features.
Original language | English |
---|---|
Title of host publication | Proceedings - 2020 IEEE Conference on Virtual Reality and 3D User Interfaces, VR 2020 |
Editors | Ferran Argelaguet, Gerd Bruder, Regis Kopper, Marc Erich Latoschik, Tabitha Peck, Christian Sandor, Xubo Yang |
Place of Publication | Piscataway NJ USA |
Publisher | IEEE, Institute of Electrical and Electronics Engineers |
Pages | 500-509 |
Number of pages | 10 |
ISBN (Electronic) | 9781728156088 |
ISBN (Print) | 9781728156095 |
DOIs | |
Publication status | Published - 2020 |
Externally published | Yes |
Event | IEEE Conference on Virtual Reality and 3D User Interfaces 2020 - Atlanta, United States of America Duration: 22 Mar 2020 → 26 Mar 2020 Conference number: 27th https://ieeexplore-ieee-org.ezproxy.lib.monash.edu.au/xpl/conhome/9070012/proceeding?rowsPerPage=100&pageNumber=1 (Proceedings) https://ieeevr.org/2020/ (Website) |
Publication series
Name | Proceedings - 2020 IEEE Conference on Virtual Reality and 3D User Interfaces, VR 2020 |
---|---|
Publisher | IEEE, Institute of Electrical and Electronics Engineers |
ISSN (Print) | 2642-5246 |
ISSN (Electronic) | 2642-5254 |
Conference
Conference | IEEE Conference on Virtual Reality and 3D User Interfaces 2020 |
---|---|
Abbreviated title | VR 2020 |
Country/Territory | United States of America |
City | Atlanta |
Period | 22/03/20 → 26/03/20 |
Internet address |
Keywords
- HCI design and evaluation methods
- Human-centered computing
- Pointing
- User studies
- Virtual reality