Abstract
A "creative city" can promote creativity among its citizens and provide them fulfilling lived experience. Such a concept has captivated city authorities worldwide, and motivated plenty of works to investigate how to make our cities more "creative". We argue that there is a need and an opportunity to design interactive technologies to push the creative city agenda. In this paper, we present WeMonet, a design prototype supporting citizens engaging in participatory street art creation via human-AI collaboration. Citizens' sketches are synthesized, enhanced to be more vivid through machine machine learning algorithms, and projected on a screen, forming a participatory artwork. WeMonet aims to promote citizens' engagement in creative practices and hence the city's creativity. More broadly speaking, we hope this work could inspire designers to consider the role of interaction design in the creative city agenda.
Original language | English |
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Title of host publication | CHI'20 - Extended Abstracts of the 2020 CHI Conference on Human Factors in Computing Systems |
Editors | Joanna McGrenere, Andy Cockburn |
Place of Publication | New York NY USA |
Publisher | Association for Computing Machinery (ACM) |
Number of pages | 8 |
ISBN (Electronic) | 9781450368193 |
DOIs | |
Publication status | Published - 2020 |
Event | International Conference on Human Factors in Computing Systems 2020 - Honolulu , United States of America Duration: 25 Apr 2020 → 30 Apr 2020 Conference number: 38th https://chi2020.acm.org (Website) https://dl.acm.org/doi/proceedings/10.1145/3313831 (Proceedings) |
Conference
Conference | International Conference on Human Factors in Computing Systems 2020 |
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Abbreviated title | CHI 2020 |
Country | United States of America |
City | Honolulu |
Period | 25/04/20 → 30/04/20 |
Internet address |
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Keywords
- Civic engagement
- Creative city
- Design
- Machine learning
- Participatory art