TY - CHAP
T1 - Emotion-Intelligent VR-Simulated Framework in Influencing Smart Home Purchase Intentions
AU - Azmi, Athira
AU - Ibrahim, Rahinah
AU - Rashidi, Ali
AU - Ghafar, Maszura Abdul
N1 - Funding Information:
This paper is part of the PhD requirement by the first author in the field of Integrated Design Studies at Universiti Putra Malaysia under Tenaga Akademik Muda (TAM) scheme, UPM.
Publisher Copyright:
© 2022, The Author(s), under exclusive license to Springer Nature Switzerland AG.
PY - 2022
Y1 - 2022
N2 - The future of smart city relies on technology that integrates information and communication through the foundation of rapidly growing capabilities of “Internet of Things (IoT)”. With the advancement of Virtual Reality (VR) technologies, it has emerged to become one of the most promising technology for application in various fields including architectural design, construction and property development. As VR technologies become more accessible to the consumer markets, this study is directing the potential of integrating VR technology as an interface that allows end-user’s interactions and experience the future home design, not only focuses on the visual aesthetics, physical preferences and spatial needs, but also considers the emotional well-being of future occupants. A smart city needs to be emotionally-intelligent and requires a strategy aimed at producing a humanised environment tuned to emotional needs of occupants. Drawing on the widely accepted S–O-R framework, the study is currently developing a model to illustrate the inter-relationships between a VR-simulated home environment system with emotional reaction and behavioural response of potential Smart Home buyers. The proposed framework is expected to lead towards an improved practical approach in Smart Home design while facilitating marketing for developers for future Smart Home projects in smart city development.
AB - The future of smart city relies on technology that integrates information and communication through the foundation of rapidly growing capabilities of “Internet of Things (IoT)”. With the advancement of Virtual Reality (VR) technologies, it has emerged to become one of the most promising technology for application in various fields including architectural design, construction and property development. As VR technologies become more accessible to the consumer markets, this study is directing the potential of integrating VR technology as an interface that allows end-user’s interactions and experience the future home design, not only focuses on the visual aesthetics, physical preferences and spatial needs, but also considers the emotional well-being of future occupants. A smart city needs to be emotionally-intelligent and requires a strategy aimed at producing a humanised environment tuned to emotional needs of occupants. Drawing on the widely accepted S–O-R framework, the study is currently developing a model to illustrate the inter-relationships between a VR-simulated home environment system with emotional reaction and behavioural response of potential Smart Home buyers. The proposed framework is expected to lead towards an improved practical approach in Smart Home design while facilitating marketing for developers for future Smart Home projects in smart city development.
KW - Built Environment Informatics
KW - Emotion-Intelligent
KW - Smart City Development
KW - Smart Homes
KW - Virtual Reality
UR - http://www.scopus.com/inward/record.url?scp=85126473177&partnerID=8YFLogxK
U2 - 10.1007/978-3-030-86499-6_12
DO - 10.1007/978-3-030-86499-6_12
M3 - Chapter (Book)
AN - SCOPUS:85126473177
SN - 9783030864989
VL - 2
T3 - Advances in Science, Technology and Innovation
SP - 125
EP - 138
BT - Resilient and Responsible Smart Cities
A2 - Abdalla, Hassan
A2 - Rodrigues, Hugo
A2 - Gahlot, Vimal
A2 - Uddin, Mohammad Salah
A2 - Fukuda, Tomohiro
PB - Springer
CY - Cham Switzerland
ER -