Abstract
We investigate the effects of input device latency and spatial jitter on 2D pointing tasks and 3D object movement tasks. First, we characterize jitter and latency in a 3D tracking device and an optical mouse used as a baseline comparison. We then present an experiment based on ISO 9241-9, which measures performance characteristics of pointing devices. We artificially introduce latency and jitter to the mouse and compared the results to the 3D tracker. Results indicate that latency has a much stronger effect on human performance than low amounts of spatial jitter. In a second study, we use a subset of conditions from the first to test latency and jitter on 3D object movement. The results indicate that large, uncharacterized jitter "spikes" significantly impact 3Dperformance.
| Original language | English |
|---|---|
| Title of host publication | 3DUI - IEEE Symposium on 3D User Interfaces 2009 - Proceedings |
| Publisher | IEEE, Institute of Electrical and Electronics Engineers |
| Pages | 43-50 |
| Number of pages | 8 |
| ISBN (Print) | 9781424439652 |
| DOIs | |
| Publication status | Published - 2009 |
| Externally published | Yes |
| Event | IEEE Symposium on 3D User Interfaces 2009 - Lafayette, United States of America Duration: 14 Mar 2009 → 15 Mar 2009 Conference number: 3DUI 2009 https://ieeexplore.ieee.org/xpl/conhome/4806855/proceeding (Proceedings) |
Conference
| Conference | IEEE Symposium on 3D User Interfaces 2009 |
|---|---|
| Country/Territory | United States of America |
| City | Lafayette |
| Period | 14/03/09 → 15/03/09 |
| Internet address |
Keywords
- 3D manipulation
- Fitts' Law
- Jitter
- Latency
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