Dessiner avec l’ordinateur dans les années soixante: le design et ses pratiques à l’aube de l’ère numérique

Translated title of the contribution: Drawing with computers in the 1960s: Rethinking design at the dawn of the digital age

Research output: Contribution to journalArticleResearchpeer-review

Abstract

During the 1960’s, experiments to explore the computer’s use in design first began. At this time, the computer was perceived as a technology with the potential to alter the entire design process. It threatened the normative process from ideation to graphical representation, as the medium of transference shifted from materials making marks on paper to interface systems. Experiments at private and corporate entities such as Itek and General Motors, and institutions such as the Massachusetts Institute of Technology (MIT) led to the development and use of interactive graphic interfaces and input hardware such as light pens and tablets. The Architecture Machine Group at MIT brought this technology to and further developed it for architectural design specifically. In varying degrees, each system was intended to mimic, augment, or change the interaction between designers and their outputs. This confrontation between the analog and the digital had a significant impact on the conventions of drawings. Their types, their forms, and the process based on them were all scrutinized. This article explores the early history of computer-aided design, when it affected many facets of drawing in design and architecture.
Translated title of the contributionDrawing with computers in the 1960s: Rethinking design at the dawn of the digital age
Original languageFrench
Pages (from-to)105-123
Number of pages19
JournalLivraisons de l'histoire de l'architecture
Volume32
Publication statusPublished - 2016
Externally publishedYes

Cite this