Abstract
This paper introduces DGBench, a fully reproducible open-source testing system to enable benchmarking of dynamic grasping in environments with unpredictable relative motion between robot and object. We use the proposed benchmark to compare several visual perception arrangements. Traditional perception systems developed for static grasping are unable to provide feedback during the final phase of a grasp due to sensor minimum range, occlusion, and a limited field of view. A multi-camera eye-in-hand perception system is presented that has advantages over commonly used camera configurations. We quantitatively evaluate the performance on a real robot with an image-based visual servoing grasp controller and show a significantly improved success rate on a dynamic grasping task.
| Original language | English |
|---|---|
| Title of host publication | IEEE/RSJ International Conference on Intelligent Robots and Systems, IROS 2022 |
| Editors | Zhidong Wang |
| Place of Publication | Piscataway NJ USA |
| Publisher | IEEE, Institute of Electrical and Electronics Engineers |
| Pages | 3218-3224 |
| Number of pages | 7 |
| ISBN (Electronic) | 9781665479271 |
| ISBN (Print) | 9781665479288 |
| DOIs | |
| Publication status | Published - 2022 |
| Externally published | Yes |
| Event | IEEE/RSJ International Conference on Intelligent Robots and Systems 2022 - Kyoto, Japan Duration: 23 Oct 2022 → 27 Oct 2022 https://ieeexplore.ieee.org/xpl/conhome/9981026/proceeding (Proceedings) https://iros2022.org/ (Website) |
Publication series
| Name | IEEE International Conference on Intelligent Robots and Systems |
|---|---|
| Publisher | IEEE, Institute of Electrical and Electronics Engineers |
| Volume | 2022-October |
| ISSN (Print) | 2153-0858 |
| ISSN (Electronic) | 2153-0866 |
Conference
| Conference | IEEE/RSJ International Conference on Intelligent Robots and Systems 2022 |
|---|---|
| Abbreviated title | IROS 2022 |
| Country/Territory | Japan |
| City | Kyoto |
| Period | 23/10/22 → 27/10/22 |
| Internet address |
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Keywords
- Grasping
- Perception for Grasping and Manipulation
- Performance Evaluation and Benchmarking
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