Abstract
Autonomous synthetic actors must invent variations of known material in order to perform given only a limited script, and to assist the director with development of the performance. In addition, the synthetic actors need to learn through the rehearsal process, as their human counterparts do, via feedback from the director. Through the production of two performances, involving both human and synthetic actors, a variety of methods of creating extemporaneous performance and utilising feedback to select the most effective performance variations will be examined. One method of varying the performance is the manner in which lines of dialogue are delivered. The paper outlines use of a statistical technique to create three variations of a performance; each variation was then ranked, and these rankings used to weight the variances in individual lines to create a superior variation. This allowed quick evaluation of many lines, without having to score each individual line.
Original language | English |
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Title of host publication | Entertainment Computing – ICEC 2004 |
Subtitle of host publication | Third International Conference Eindhoven,The Netherlands, September 1-3, 2004 Proceedings |
Editors | Matthias Rauterberg |
Place of Publication | Berlin Germany |
Publisher | Springer |
Pages | 586-591 |
Number of pages | 6 |
ISBN (Print) | 3540229477 |
DOIs | |
Publication status | Published - 1 Dec 2004 |
Externally published | Yes |
Event | International Conference on Entertainment Computing 2004 - Eindhoven, Netherlands Duration: 1 Sep 2004 → 3 Sep 2004 Conference number: 3rd https://link.springer.com/book/10.1007/b99837 (Proceedings) |
Publication series
Name | Lecture Notes in Computer Science |
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Publisher | Springer |
Volume | 3166 |
ISSN (Print) | 0302-9743 |
Conference
Conference | International Conference on Entertainment Computing 2004 |
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Abbreviated title | ICEC 2004 |
Country/Territory | Netherlands |
City | Eindhoven |
Period | 1/09/04 → 3/09/04 |
Internet address |
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