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Developing an online classroom simulation to support a pre-service teacher education program

Research output: Chapter in Book/Report/Conference proceedingChapter (Book)Researchpeer-review

Abstract

Evaluations of our pre-service teacher education program identified a need to provide more classroom-based experience for our students. This motivated us to embark on the journey of developing an online classroom simulation. The establishment of a team and the different areas of expertise we brought to the project resulted in a theoretically sound response to this challenge. In this chapter, we share some of our insights from our experiences over the past three years working on this project. In particular, we focus on the key stages in the development of the software, the roles we assumed, and the lessons we learned.

Original languageEnglish
Title of host publicationGames and Simulations in Online Learning
Subtitle of host publicationResearch and Development Frameworks
EditorsDavid Gibson, Clark Aldrich, Marc Prensky
PublisherIGI Global
Pages189-205
Number of pages17
Edition1st
ISBN (Print)9781599043043
DOIs
Publication statusPublished - 2006
Externally publishedYes

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