Desktop-gluey: augmenting desktop environments with wearable devices

Marcos Serrano, Barrett Ens, Xing-Dong Yang, Pourang Irani

Research output: Chapter in Book/Report/Conference proceedingConference PaperOther

2 Citations (Scopus)

Abstract

Upcoming consumer-ready head-worn displays (HWDs) can play a central role in unifying the interaction experience in Distributed display environments (DDEs). We recently implemented Gluey, a HWD system that 'glues' together the input mechanisms across a display ecosystem to facilitate content migration and seamless interaction across multiple, co-located devices. Gluey can minimize device switching costs, opening new possibilities and scenarios for multi-device interaction. In this paper, we propose Desktop-Gluey, a system to augment situated desktop environments, allowing users to extend the physical displays in their environment, organize information in spatial layouts, and 'carry' desktop content with them. We extend this metaphor beyond the desktop to provide 'anywhere and anytime' support for mobile and collaborative interactions.

Original languageEnglish
Title of host publicationMobileHCI 2015 - Proceedings of the 17th International Conference on Human-Computer Interactions with Mobile Devices and Services
Subtitle of host publicationCopenhagen, Denmark August 24-24, 2015
EditorsHans Gellersen, Ken Hinckley
Place of PublicationNew York NY USA
PublisherAssociation for Computing Machinery (ACM)
Pages1175-1178
Number of pages4
ISBN (Electronic)9781450336536
ISBN (Print)9781450336529
DOIs
Publication statusPublished - 2015
Externally publishedYes
EventMobile Collocated Interactions with Wearables 2015 - Copenhagen, Denmark
Duration: 24 Aug 201527 Aug 2015
Conference number: 17th
http://mobilehci.acm.org/2015/

Conference

ConferenceMobile Collocated Interactions with Wearables 2015
Abbreviated titleMobile HCI 2015
Country/TerritoryDenmark
CityCopenhagen
Period24/08/1527/08/15
Internet address

Keywords

  • Content migration
  • Distributed displays
  • Head-worn display
  • Input redirection
  • Multi-display environments

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