Abstract
Hackathons have been used not only by enterprises for technological innovation and digital transformation, but also in academia for education innovation and programme promotion. This paper presents a hybrid approach for transforming an enterprise's workplace problem into a technology vendor-sponsored hackathon education. A real-life case study of a hackathon for college participants who are prospective students of a university data science programme is demonstrated. The university-industry collaborative approach of the hackathon provides several benefits for its stakeholders, namely promoting the reputation and recognition of the university's data science programme; offering creative and innovative solutions to the enterprise's workplace problems; encouraging the adoption of the technology vendor's platform, and finally, enhancing the teaching and learning experience for the college students and lecturers. This paper provides a structured framework and recommends practical principles and guidelines for designing effective hackathons that can bring about mind-set change and real-world business transformation.
| Original language | English |
|---|---|
| Title of host publication | TALE 2021 - IEEE International Conference on Engineering, Technology and Education, Proceedings |
| Place of Publication | Piscataway NJ USA |
| Publisher | IEEE, Institute of Electrical and Electronics Engineers |
| Pages | 723-728 |
| Number of pages | 6 |
| ISBN (Electronic) | 9781665436878 |
| DOIs | |
| Publication status | Published - 2021 |
| Externally published | Yes |
| Event | IEEE International Conference on Engineering, Technology and Education, 2021 - Wuhan, China Duration: 5 Dec 2021 → 8 Dec 2021 https://ieeexplore.ieee.org/xpl/conhome/9678505/proceeding |
Conference
| Conference | IEEE International Conference on Engineering, Technology and Education, 2021 |
|---|---|
| Abbreviated title | TALE 2021 |
| Country/Territory | China |
| City | Wuhan |
| Period | 5/12/21 → 8/12/21 |
| Internet address |
Keywords
- Data Science Education
- Education Innovation
- Hackathon Education
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