Abstract
Dance games are one of the most popular types of body controlled console games, making them ideal candidates for initiating exertion in players who do not exercise regularly. However, in order to become effective tools for consistent cardiovascular exercise, dance games need to maintain interest over a long time span. One solution that could help with long-term engagement is the addition of more narrative, competitive, and decorative elements. While other gameplay genres utilize this content to keep players involved, motion-controlled dance games are
just beginning to incorporate these elements.
We built Dance Enhanced, a website designed to offer earnable content to players of the game Dance Central 2. We conducted a four-week study comparing a group of participants playing the game alone with a group that also had access to the website. In this paper, we discuss the methodology
for designing and operating this study, as well as our
results, which indicated the potential for higher interest in competition, characters and storylines when presented with extra content.
just beginning to incorporate these elements.
We built Dance Enhanced, a website designed to offer earnable content to players of the game Dance Central 2. We conducted a four-week study comparing a group of participants playing the game alone with a group that also had access to the website. In this paper, we discuss the methodology
for designing and operating this study, as well as our
results, which indicated the potential for higher interest in competition, characters and storylines when presented with extra content.
Original language | English |
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Title of host publication | Proceedings of the 9th International Conference on the Foundations of Digital Games |
Editors | Tiffany Barnes , Ian Bogost |
Place of Publication | Santa Cruz CA USA |
Publisher | Society for the Advancement of the Science of Digital Games |
Number of pages | 8 |
ISBN (Electronic) | 9780991398225 |
Publication status | Published - 2014 |
Event | International Conference on the Foundations of Digital Games 2014 - Conference is occurring on a ship., Liberty of the Seas, Antigua and Barbuda Duration: 3 Apr 2014 → 7 Apr 2014 Conference number: 9th http://www.fdg2014.org/proceedings.html |
Conference
Conference | International Conference on the Foundations of Digital Games 2014 |
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Abbreviated title | FDG 2014 |
Country/Territory | Antigua and Barbuda |
City | Liberty of the Seas |
Period | 3/04/14 → 7/04/14 |
Internet address |