Creating dream.Medusa to encourage dialogue in performance

Robyn Taylor, Pierre Boulanger, Patrick Olivier

Research output: Chapter in Book/Report/Conference proceedingConference PaperResearchpeer-review

1 Citation (Scopus)

Abstract

In a lucid dream, a dreamer becomes conscious that she can interact with and control events in the dream environment. Using gestural control devices and responsive video visualization of vocal interaction, our interactive performance, dream.Medusa, invites four participants selected from the observing audience to experience a simulated lucid dream. The participatory nature of the dream.Medusa performance facilitates a dialogical exchange between performer and participants in order to collaboratively create an aesthetic experience.

Original languageEnglish
Title of host publicationSmart Graphics - 10th International Symposium, SG 2009, Proceedings
PublisherSpringer
Pages275-278
Number of pages4
ISBN (Print)364202114X, 9783642021145
DOIs
Publication statusPublished - 2009
Externally publishedYes
EventInternational Symposium on Smart Graphics 2009 - Salamanca, Spain
Duration: 28 May 200930 May 2009
Conference number: 10th

Publication series

NameLecture Notes in Computer Science
PublisherSpringer
Volume5531
ISSN (Print)0302-9743
ISSN (Electronic)1611-3349

Conference

ConferenceInternational Symposium on Smart Graphics 2009
Abbreviated titleSG 2009
Country/TerritorySpain
CitySalamanca
Period28/05/0930/05/09

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