TY - JOUR
T1 - Creating compassion
T2 - how volunteering websites encourage prosocial behaviour
AU - Slattery, Peter
AU - Finnegan, Patrick
AU - Vidgen, Richard
PY - 2019/3/1
Y1 - 2019/3/1
N2 - Organisations increasingly use websites to promote prosocial behaviour such as volunteering, philanthropy, and activism. However, these websites often fail to encourage prosocial behaviours effectively. To address the lack of relevant research, we develop, then refine, a design model that identifies the user experience factors that create intention to engage in prosocial behaviour on websites. We test an initial model developed from the literature, by interviewing forty participants, each of whom visited and compared six volunteering websites. Our analysis of the participants’ user experience reveals eighteen elements that interplay to create intention to engage in prosocial behaviour. Our refined design model comprises ten website features (interaction, factual, anecdata, external recognition, organisational expression, value suggestion, explanatory content, visual media, written media and, website design), seven perceptions (ease of use, aesthetics, information quality, trust, negative affect, positive affect, and argument strength), and one motivation (egoism). These findings provide novel insights into how to design Information and Communications Technology (ICT) to encourage prosocial behaviour.
AB - Organisations increasingly use websites to promote prosocial behaviour such as volunteering, philanthropy, and activism. However, these websites often fail to encourage prosocial behaviours effectively. To address the lack of relevant research, we develop, then refine, a design model that identifies the user experience factors that create intention to engage in prosocial behaviour on websites. We test an initial model developed from the literature, by interviewing forty participants, each of whom visited and compared six volunteering websites. Our analysis of the participants’ user experience reveals eighteen elements that interplay to create intention to engage in prosocial behaviour. Our refined design model comprises ten website features (interaction, factual, anecdata, external recognition, organisational expression, value suggestion, explanatory content, visual media, written media and, website design), seven perceptions (ease of use, aesthetics, information quality, trust, negative affect, positive affect, and argument strength), and one motivation (egoism). These findings provide novel insights into how to design Information and Communications Technology (ICT) to encourage prosocial behaviour.
KW - Design research
KW - Persuasion
KW - Philanthropy
KW - Prosocial behaviour
KW - Volunteering
KW - Website design
UR - http://www.scopus.com/inward/record.url?scp=85062441219&partnerID=8YFLogxK
U2 - 10.1016/j.infoandorg.2019.02.001
DO - 10.1016/j.infoandorg.2019.02.001
M3 - Article
AN - SCOPUS:85062441219
SN - 1471-7727
VL - 29
SP - 57
EP - 76
JO - Information and Organization
JF - Information and Organization
IS - 1
ER -