Abstract
Cloud-based Online Social Networks (OSNs) make it easier for geographically dispersed users to communicate with each other. These users not only demand to quickly access their own data but also hope to access their friends' data with low latency. In order to solve the problem, it is necessary to design a replica placement strategy to manage data on large-scale social networks and reduce the data storage costs while meeting the access latency requirement. In this paper, we propose a novel genetic algorithm-based data placement strategy to find an optimal number of replicas for each user's data and their optimal location. The method can reduce the inter-server traffic load across servers and ensure that users can access data in a tolerable time. Experiments with real Facebook dataset demonstrate that our data placement strategy can significantly reduce the cost of data storage and inter-server traffic.
Original language | English |
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Title of host publication | Proceedings of the 2018 IEEE 22nd International Conference on Computer Supported Cooperative Work in Design (CSCWD 2018) |
Subtitle of host publication | May 9-11, 2018, Nanjing, China |
Editors | Weiming Shen, Junzhou Luo, Jean-Paul Barthès, Fang Dong, Jinghui Zhang, Haibin Zhu |
Place of Publication | Danvers MA USA |
Publisher | IEEE, Institute of Electrical and Electronics Engineers |
Pages | 110-115 |
Number of pages | 6 |
ISBN (Electronic) | 9781538614815, 9781538614839 |
ISBN (Print) | 9781538614822 |
DOIs | |
Publication status | Published - 13 Sept 2018 |
Externally published | Yes |
Event | International Conference on Computer Supported Cooperative Work in Design 2018 - Nanjing, China Duration: 9 May 2018 → 11 May 2018 Conference number: 22nd http://2018.cscwd.org/ |
Conference
Conference | International Conference on Computer Supported Cooperative Work in Design 2018 |
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Abbreviated title | CSCWD 2018 |
Country/Territory | China |
City | Nanjing |
Period | 9/05/18 → 11/05/18 |
Internet address |
Keywords
- Access latency
- Data placement
- Genetic algorithm
- Inter-server traffic
- Social network