Abstract
This paper presents a context-aware design pattern for situated analytics called Blended Model View Controller. Our approach is an event-driven design, allowing a seamless transition between the physical space and information space during use. The Blended Model View Controller allows common user interface controls to work in tandem with printed information on a physical object by adapting the operation and presentation based on a semantic matrix. Also presented is an authoring tool that has been developed to assign the parameters of the semantic matrix. We demonstrate the use of the design pattern with a set of augmented reality interactions including; pinch zoom, menus, and details-on-demand. We analyse each control to highlight how the physical and virtual information spaces work in tandem to provide a rich interaction environment in augmented reality.
| Original language | English |
|---|---|
| Pages (from-to) | 1-12 |
| Number of pages | 12 |
| Journal | Journal of Visual Languages and Computing |
| Volume | 44 |
| DOIs | |
| Publication status | Published - 1 Feb 2018 |
Keywords
- Augmented reality
- Blended Model View Controller
- Context-driven interaction
- Immersive analytics
- In-situ interaction
- Interaction techniques
- Situated analytics
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