Abstract
Bodily activities such as sports have many physical and mental health benefits. The associated physical interactions are often of an exertion character and facilitate the use of brute force and intense physical actions. On the other hand, computer interfaces so far have mainly focused on interactions that use limited force and often ignored the existence of extreme brutal interactions that can be encountered in everyday life, in particular in contact sports. We present our initial investigations on the concept of "Brute Force" interfaces in HCI and describe work-in-progress on a prototype that aims to facilitate brute force interactions. We hope with our work we can aid designers who want to leverage the physical and mental health benefits of such physically intense behaviors that people do exhibit in their lives.
Original language | English |
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Title of host publication | Australasian Computer-Human Interaction Conference, OZCHI'07 |
Publisher | Springer |
Pages | 167-170 |
Number of pages | 4 |
ISBN (Print) | 9781595938725 |
Publication status | Published - 2007 |
Externally published | Yes |
Event | Australian Computer Human Interaction Conference 2007 - Adelaide, Australia Duration: 28 Nov 2007 → 30 Nov 2007 Conference number: 19th http://www.ozchi.org/ozchi2007/ https://dl.acm.org/doi/proceedings/10.1145/1324892 (Conference Proceedings) |
Conference
Conference | Australian Computer Human Interaction Conference 2007 |
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Abbreviated title | OZCHI 2007 |
Country/Territory | Australia |
City | Adelaide |
Period | 28/11/07 → 30/11/07 |
Internet address |
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Keywords
- Active
- Blunt force
- Brute force
- Design space
- Exertion interface
- Exhausting
- Framework
- Interaction
- Physical
- Social
- Sports
- Tangible
- Team spirit
- Videoconferencing