Binary-space-partitioned images for resolving image-based visibility

C. -W. Fu, Tien-Tsin Wong, Wai-Shun Tong, Chi-Keung Tang, A. J. Hanson

Research output: Contribution to journalArticleResearchpeer-review

1 Citation (Scopus)

Abstract

We propose a novel 2D representation for 3D visibility sorting, the Binary-Space-Partitioned Image (BSPI), to accelerate real-time image-based rendering. BSPI is an efficient 2D realization of a 3D BSP tree, which is commonly used in computer graphics for time-critical visibility sorting. Since the overall structure of a BSP tree is encoded in a BSPI, traversing a BSPI is comparable to traversing the corresponding BSP tree. BSPI performs visibility sorting efficiently and accurately in the 2D image space by warping the reference image triangle-by-triangle instead of pixel-by-pixel. Multiple BSPIs can be combined to solve "disocclusion," when an occluded portion of the scene becomes visible at a novel viewpoint. Our method is highly automatic, including a tensor voting preprocessing step that generates candidate image partition lines for BSPIs, filters the noisy input data by rejecting outliers, and interpolates missing information. Our system has been applied to a variety of real data, including stereo, motion, and range images.

Original languageEnglish
Pages (from-to)58-71
Number of pages14
JournalIEEE Transactions on Visualization and Computer Graphics
Volume10
Issue number1
DOIs
Publication statusPublished - Jan 2004
Externally publishedYes

Keywords

  • Binary space partitioning
  • Image-based rendering
  • Segmentation
  • Visibility sorting

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