Projects per year
Abstract
Pathfinding is a central topic in AI for games, with many approaches having been suggested. But comparing different algorithms is tricky, because design choices stem from different practical considerations; e.g., some pathfinding systems are grid-based, others rely on a navigation mesh or visibility graph and so on. Current benchmarks mirror this trend, focusing on one set of assumptions while ignoring the rest. In this work we present a new unified benchmark using data from the game Iron Harvest. For 35 different levels in the game we generate several complementary map representations (grid, mesh and obstacle-set) and we provide a common set of challenging instances. We describe and analyse the new benchmark and then compare several leading pathfinding algorithms that begin from different assumption sets. Our goal is to allow researchers and practitioners to better understand the relative strengths and weakness of competing techniques.
Original language | English |
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Title of host publication | Proceedings of the International Symposium on Combinatorial Search |
Editors | Lukás Chrpa, Alessandro Saetti |
Place of Publication | Palo Alto CA USA |
Publisher | Association for the Advancement of Artificial Intelligence (AAAI) |
Pages | 218-222 |
Number of pages | 5 |
ISBN (Electronic) | 1577358732 |
Publication status | Published - 2022 |
Event | International Symposium on Combinatorial Search 2022 - Vienna, Austria Duration: 21 Jul 2022 → 23 Jul 2022 Conference number: 15th https://ojs.aaai.org/index.php/SOCS/issue/view/524 (Published Proceedings) https://sites.google.com/unibs.it/socs2022 (Conference Website) |
Publication series
Name | Fifteenth InternationalSymposium on Combinatorial Search |
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Publisher | Association for the Advancement of Artificial Intelligence (AAAI) |
Number | 1 |
Volume | 15 |
Conference
Conference | International Symposium on Combinatorial Search 2022 |
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Abbreviated title | SOCS 2022 |
Country/Territory | Austria |
City | Vienna |
Period | 21/07/22 → 23/07/22 |
Internet address |
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Keywords
- Search In Goal-directed Problem Solving
Projects
- 2 Active
-
Improved Constraint Reasoning for Robust Multi-agent Path Planning
Stuckey, P., Harabor, D., Le Bodic, P., Gange, G. & Koenig, S.
1/01/20 → 31/12/24
Project: Research
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Personalised Public Transport
Harabor, D., Moser, I. & Ronald, N.
24/06/19 → 31/12/24
Project: Research