Abstract
Freehand gesture interaction has long been proposed as a 'natural' input method for Augmented Reality (AR) applications, yet has been little explored for intensive applications like multiscale navigation. In multiscale navigation, such as digital map navigation, pan and zoom are the predominant interactions. A position-based input mapping (e.g. grabbing metaphor) is intuitive for such interactions, but is prone to arm fatigue. This work focuses on improving digital map navigation in AR with mid-air hand gestures, using a horizontal intangible map display. First, we conducted a user study to explore the effects of handedness (unimanual and bimanual) and input mapping (position-based and rate-based). From these findings we designed DiveZoom and TerraceZoom, two novel hybrid techniques that smoothly transition between position- and rate-based mappings. A second user study evaluated these designs. Our results indicate that the introduced input-mapping transitions can reduce perceived arm fatigue with limited impact on performance.
Original language | English |
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Title of host publication | 26th IEEE Conference on Virtual Reality and 3D User Interfaces - Osaka, Japan 23–27 March 2019 - Proceedings |
Editors | Rob Teather, Yuta Itoh, Joe Gabbard, Ferran Argelaguet, Anne-Hélène Olivier, Dan Keefe |
Place of Publication | Piscataway NJ USA |
Publisher | IEEE, Institute of Electrical and Electronics Engineers |
Pages | 593-603 |
Number of pages | 11 |
ISBN (Electronic) | 9781728113777 |
ISBN (Print) | 9781728113784 |
DOIs | |
Publication status | Published - 2019 |
Event | IEEE Conference on Virtual Reality and 3D User Interfaces 2019 - Osaka, Japan Duration: 23 Mar 2019 → 27 Mar 2019 Conference number: 26th http://ieeevr.org/2019/ https://ieeexplore-ieee-org.ezproxy.lib.monash.edu.au/xpl/conhome/8787730/proceeding (Proceedings) |
Conference
Conference | IEEE Conference on Virtual Reality and 3D User Interfaces 2019 |
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Abbreviated title | VR 2019 |
Country/Territory | Japan |
City | Osaka |
Period | 23/03/19 → 27/03/19 |
Internet address |
Keywords
- Centered computing
- Empirical studies in interaction design
- Gestural input
- Human
- Human-centered computing
- Humancentered computing
- Mixed / augmented reality