Asymmetric bimanual interaction for mobile virtual reality

Huidong Bai, Alaeddin Nassani, Barrett Michael Ens, Mark Billinghurst

Research output: Chapter in Book/Report/Conference proceedingConference PaperResearchpeer-review

Abstract

In this paper, we explore asymmetric bimanual interaction with mobile Virtual Reality (VR). We have developed a novel two handed interface for mobile VR which uses a 6 degree of freedom (DoF) controller input for the dominant hand and full-hand gesture input for the non-dominant hand. We evaluated our method in a pilot study by comparing it to three other asymmetric bimanual interfaces (1) 3D controller and 2D touch-pad, (2) 3D gesture and 2D controller, and (3) 3D gesture and 2D touchpad in a VR translation and rotation task.We observed that using our position aware handheld controller with gesture input provided an easy and natural experience.
Original languageEnglish
Title of host publicationInternational Conference on Artificial Reality and Telexistence - Eurographics Symposium on Virtual Environments, ICAT-EGVE2017
Subtitle of host publicationAdelaide, Australia, November 22 – 24, 2017
EditorsR. Lindeman, G. Bruder, D. Iwai
Place of PublicationGeneve Switzerland
PublisherEurographics Association
Pages83-86
Number of pages4
ISBN (Electronic)9783038680383
DOIs
Publication statusPublished - 2017
Externally publishedYes
EventInternational Conference on Artificial Reality and Telexistence 2017 - Adelaide, Australia
Duration: 22 Nov 201724 Nov 2017
Conference number: 27th
http://icat.vrsj.org/2017/

Conference

ConferenceInternational Conference on Artificial Reality and Telexistence 2017
Abbreviated titleICAT 2017
CountryAustralia
CityAdelaide
Period22/11/1724/11/17
Internet address

Keywords

  • Human-centered computing
  • Virtual reality
  • Interface design prototyping

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