An integrated real-time simulated ethical hacking toolkit with interactive gamification capabilities and cyber security educational platform

Vimalnath N. Mathoosoothenen, Jakanath S. Sundaram, Ram A. Palanichamy, Sarfraz N. Brohi

Research output: Chapter in Book/Report/Conference proceedingConference PaperResearch

3 Citations (Scopus)

Abstract

There has been an alarming rise in the number of cyber crimes occurring lately and stealthier methodologies used by attackers, which has directly contributed to the rise of online victims. With the development of advanced persistent threats, current cyber security defense mechanisms also face a high failure rate in detecting and preventing exploitation of cyber security threats from occurring. This research provides a solution to tackle the issues pertaining to the lack of awareness on the importance of cyber security. This paper presents an improved approach that incorporates three distinct features: an ethical hacking toolkit, a cyber security awareness game, and an educational platform. These components are integrated together as a complete project to spread awareness on the importance of cyber security elements in our everyday lives.

Original languageEnglish
Title of host publicationProceedings of 2017 International Conference on Computer Science and Artificial Intelligence, CSAI 2017
EditorsEko K. Budiardjo, Eko Sudiyono, Maria Angela Kartawidjaja, Shihab A. Hameed
Place of PublicationNew York NY USA
PublisherAssociation for Computing Machinery (ACM)
Pages199-202
Number of pages4
ISBN (Electronic)9781450353922
DOIs
Publication statusPublished - 2017
Externally publishedYes
EventConference on Computer Science and Artificial Intelligence 2017 - Jakarta, Indonesia
Duration: 5 Dec 20177 Dec 2017
Conference number: 1st
https://dl.acm.org/doi/proceedings/10.1145/3168390 (Proceedings)

Conference

ConferenceConference on Computer Science and Artificial Intelligence 2017
Abbreviated titleCSAI 2017
Country/TerritoryIndonesia
CityJakarta
Period5/12/177/12/17
Internet address

Keywords

  • Educational Platform
  • Ethical Hacking Toolkit
  • Gamification
  • Security Awareness

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