Abstract
We describe ANGELINA3, a system that can automatically develop games along a defined theme, by selecting appropriate multimedia content from a variety of sources and incorporating it into a game's design. We discuss these capabilities in the context of the FACE model for assessing progress in the building of creative systems, and discuss how ANGELINA3 can be improved through further work.
Original language | English |
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Title of host publication | Proceedings of the 8th AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, AIIDE 2012 |
Pages | 124-129 |
Number of pages | 6 |
Publication status | Published - 1 Dec 2012 |
Externally published | Yes |
Event | AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment 2012 - Stanford, United States of America Duration: 8 Oct 2012 → 12 Oct 2012 Conference number: 8th http://aiide12.gatech.edu/ https://www.aaai.org/Library/AIIDE/aiide12contents.php (Proceedings) |
Publication series
Name | Proceedings of the 8th AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, AIIDE 2012 |
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Conference
Conference | AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment 2012 |
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Abbreviated title | AIIDE 2012 |
Country/Territory | United States of America |
City | Stanford |
Period | 8/10/12 → 12/10/12 |
Internet address |