A tangible volume for portable 3D interaction

Paul Issartel, Lonni Besancon, Tobias Isenberg, Mehdi Ammi

Research output: Chapter in Book/Report/Conference proceedingConference PaperResearch

15 Citations (Scopus)

Abstract

We present a new mixed reality approach to achieve tangible object manipulation with a single, fully portable, and self-contained device. Our solution is based on the concept of a 'tangible volume.' We turn a tangible object into a handheld fish-tank display. Our approach, however, goes beyond traditional fish-tank VR in that it can be viewed from all sides, and that the tangible volume represents a volume of space that can be freely manipulated within a virtual scene. This volume can be positioned onto virtual objects to directly grasp them and to manipulate them in 3D space. We investigate this concept with a user study to evaluate the intuitiveness of using a tangible volume for grasping and manipulating virtual objects. The results show that a majority of participants spontaneously understood the idea of grasping a virtual object 'through' the tangible volume.

Original languageEnglish
Title of host publication2016 IEEE International Symposium on Mixed and Augmented Reality Adjunct Proceedings, ISMAR-Adjunct 2016
EditorsEduardo Veas, Tobias Langlotz, Jose Martinez-Carranza
Place of PublicationPiscataway NJ USA
PublisherIEEE, Institute of Electrical and Electronics Engineers
Pages215-220
Number of pages6
ISBN (Electronic)9781509037407
DOIs
Publication statusPublished - 2017
Externally publishedYes
EventIEEE/ACM International Symposium on Mixed and Augmented Reality 2016 - Merida Yucatan, Mexico
Duration: 19 Sept 201623 Sept 2016
Conference number: 15th
http://ieeexplore.ieee.org/xpl/mostRecentIssue.jsp?punumber=7781472

Conference

ConferenceIEEE/ACM International Symposium on Mixed and Augmented Reality 2016
Abbreviated titleISMAR 2016
Country/TerritoryMexico
CityMerida Yucatan
Period19/09/1623/09/16
Internet address

Keywords

  • 3D manipulation
  • fish-tank VR
  • mixed reality
  • Tangible user interface

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