A tabletop system to promote argumentation in computer science students

Marisol Wong-Villacres, Katherine Chiluiza, Margarita Ortiz, Vanessa Echeverria

Research output: Chapter in Book/Report/Conference proceedingConference PaperResearchpeer-review

8 Citations (Scopus)

Abstract

This study explores the design of a tabletop system that seeks to bolster the argumentative skills of Computer Science students. A set of four design guidelines - positive interdependence, stages, interference, and awareness - were derived from user research and used for designing and prototyping a multi-display tabletop application. Four students evaluated a video prototype; the overall results showed that the application's features have great potential to support the design guidelines. Moreover, students' impressions about the prototype's enforcement of positive interdependence indicate possibilities for augmenting argumentation opportunities. Steps for future work are presented.

Original languageEnglish
Title of host publicationProceedings of the 2015 ACM International Conference on Interactive Tabletops and Surfaces, ITS 2015
PublisherAssociation for Computing Machinery (ACM)
Pages325-330
Number of pages6
ISBN (Electronic)9781450338998
DOIs
Publication statusPublished - 15 Nov 2015
Externally publishedYes
EventACM Interactive Tabletops and Surfaces Conference 2015 - Madeira, Portugal
Duration: 15 Nov 201518 Nov 2015
Conference number: 10th
https://dl.acm.org/doi/proceedings/10.1145/2817721

Conference

ConferenceACM Interactive Tabletops and Surfaces Conference 2015
Abbreviated titleITS 2015
Country/TerritoryPortugal
CityMadeira
Period15/11/1518/11/15
Internet address

Keywords

  • Argumentation
  • Computer Science Education
  • Software Design
  • Tabletops
  • User-Centered Design

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