Project Details
Project Description
The aim of this project is to investigate the health, social and economic consequences of increased gambling opportunities for older Victorians.
Specifically, the project will estimate the causal effects of increasing the residential proximity and density of electronic gambling machines (EGM) on gambling behaviour and gambling-related harms among older Victorians. It will also identify the groups of older Victorians whose gambling behaviour and wellbeing are most affected.
Specifically, the project will estimate the causal effects of increasing the residential proximity and density of electronic gambling machines (EGM) on gambling behaviour and gambling-related harms among older Victorians. It will also identify the groups of older Victorians whose gambling behaviour and wellbeing are most affected.
Status | Finished |
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Effective start/end date | 23/02/18 → 26/04/20 |