If you made any changes in Pure these will be visible here soon.

Personal profile


Carlo is senior lecturer in digital literacies in the Faculty of Education at Monash University. He is interested in the sociology of digital education, and his background is in Science and Technology Studies (STS), sociology and cultural theory. His PhD was awarded by the University of Bath in 2009. Before joining Monash in 2018, Carlo held research posts at the University of Leeds, UK and the UCL-Institute of Education in London. Prior to Academia, Carlo worked for Futurelab, a UK-based, non-for-profit ‘think-tank’ that explored the potential of digital technology in education. 

Carlo has published on a variety of topics related to digital technology in education, including the social and political accountability of algorithms in education, socio-material analyses of digital education and new forms of technological literacies (e.g. ‘digital making’). His research as PI and Co-I has been funded by leading international bodies such as the European Commission, the ESRC, the Society for Educational Studies, as well as private donors (e.g. Microsoft and Cisco Systems).

Supervision interests

I am very interested in supervising students in the following areas:

Digital literacies

The relationship between digital tech and the globalised education system

Critical/mixed-methods studies of data in education

Video games and education

Network Recent external collaboration on country level. Dive into details by clicking on the dots.

Projects 2019 2020

Research Output 2006 2019

  • 13 Article
  • 5 Conference Paper
  • 3 Commissioned Report
  • 2 Chapter (Book)

Educational games as a motivational tool: considerations on their potential and limitations

Passarelli, M., Dagnino, F. M., Earp, J., Manganello, F., Persico, D., Pozzi, F., Bailey, C., Perrotta, C., Buijtenweg, T. & Haggis, M., 2019, CSEDU 2019: Proceedings of the 11th International Conference on Computer Supported Education. Lane, H., Zvacek, S. & Uhomoibhi, J. (eds.). 1st ed. Portugal: Scitepress, Vol. 1. p. 330-337 8 p.

Research output: Chapter in Book/Report/Conference proceedingConference PaperResearchpeer-review

Games as (not) culture: a critical policy analysis of the economic agenda of horizon 2020

Perrotta, C., Bailey, C., Ryder, J., Haggis-Burridge, M. & Persico, D., 2019, (Accepted/In press) In : Games and Culture: a journal of interactive media. 21 p.

Research output: Contribution to journalArticleResearchpeer-review

Culture, technology and local networks: towards a sociology of ‘making’ in education

Perrotta, C., Bailey, C. & Garside, C., 3 Sep 2018, In : Cambridge Journal of Education. 48, 5, p. 553-569 17 p.

Research output: Contribution to journalArticleResearchpeer-review

Digital learning in the UK: sociological reflections on an unequal marketplace

Perrotta, C., Oct 2018, In : Social Sciences. 7, 10, 12 p., 170.

Research output: Contribution to journalArticleResearchpeer-review

Open Access

Final Research Report. Gaming Horizons Deliverable 1.8

Perrotta, C., Persico, D., Haggis, M., Passarelli, M., Earp, J., Dagnino, F., Pozzi, F., Manganello, F., Buijtenweg, T. & Bailey, C., 16 Feb 2018, Brussels Belgium: European Commission. 29 p.

Research output: Book/ReportCommissioned ReportResearch

Open Access