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Personal profile


Carlo is senior lecturer in digital literacies in the Faculty of Education at Monash University. He is interested in the sociology of digital education, and his background is in Science and Technology Studies (STS), sociology and cultural theory. His PhD was awarded by the University of Bath in 2009. Before joining Monash in 2018, Carlo held research posts at the University of Leeds, UK and the UCL-Institute of Education in London. Prior to Academia, Carlo worked for Futurelab, a UK-based, non-for-profit ‘think-tank’ that explored the potential of digital technology in education. 

Carlo has published on a variety of topics related to digital technology in education, including the social and political accountability of algorithms in education, the ethical use of video games in schools and socio-material analyses of digital education. His research as PI and Co-I has been funded by leading international bodies such as the European Commission, the ESRC, the Society for Educational Studies, as well as private donors (e.g. Microsoft and Cisco Systems).

Supervision interests

I am very interested in supervising students in the following areas:

Digital literacies

The relationship between digital tech and the globalised education system

Critical/mixed-methods studies of data in education

Video games and education

Network Recent external collaboration on country level. Dive into details by clicking on the dots.

Projects 2019 2020

Research Output 2006 2020

The distant Horizon: investigating the relationship between social sciences academic research and game development

Passarelli, M., Earp, J., Dagnino, F. M., Manganello, F., Persico, D., Pozzi, F., Buijtenweg, T., Haggis, M., Bailey, C. & Perrotta, C., May 2020, In : Entertainment Computing. 34, 8 p., 100339.

Research output: Contribution to journalArticleResearchpeer-review

Open Access

Deep learning goes to school: toward a relational understanding of AI in education

Perrotta, C. & Selwyn, N., 2019, (Accepted/In press) In : Learning, Media and Technology. 19 p.

Research output: Contribution to journalArticleResearchpeer-review

Editorial. Digital games and learning

Dagnino, F., Passarelli, M., Perrotta, C. & Persico, D., 2019, In : Italian Journal of Educational Technology . 27, 2, p. 87-90 4 p.

Research output: Contribution to journalEditorialOtherpeer-review

Open Access

Educational games as a motivational tool: considerations on their potential and limitations

Passarelli, M., Dagnino, F. M., Earp, J., Manganello, F., Persico, D., Pozzi, F., Bailey, C., Perrotta, C., Buijtenweg, T. & Haggis, M., 2019, CSEDU 2019: Proceedings of the 11th International Conference on Computer Supported Education. Lane, H., Zvacek, S. & Uhomoibhi, J. (eds.). 1st ed. Portugal: Scitepress, Vol. 1. p. 330-337 8 p.

Research output: Chapter in Book/Report/Conference proceedingConference PaperResearchpeer-review

Empowering learners with personalised learning approaches? Agency, equity and transparency in the context of learning analytics

Tsai, Y-S., Perrotta, C. & Gašević, D., 2019, (Accepted/In press) In : Assessment & Evaluation in Higher Education. 14 p.

Research output: Contribution to journalArticleResearchpeer-review