Save Corrupted

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A podcast about video game history, archival, and why video games are an art form worth preserving.

Period13 Jun 2019

Media coverage


Media coverage

  • TitleEpisode 4 - Virtual Worlds and Games as History with Dr. Tom Chandler
    Degree of recognitionInternational
    Media name/outletSave Corrupted
    Media typeWeb
    In this episode of Save Corrupted, I sit down to down to talk with Dr. Tom Chandler, Senior Lecturer in IT at Monash University, about the potential that virtual worlds offer to the study of history. We talk at length about his work on the Virtual Angkor project, a virtual reconstruction/simulation of the medieval Cambodian city of Angkor in the 13th Century, and the exciting prospects work like this hints at for the future of history. We then go on to discuss The Grand Museum VR, Assassin's Creed: Origins' Discovery Mode, and Kingdom Come: Deliverance, how they represent different approaches to virtually representing or imagining the past, and what they might suggest about the potential of games to afford a truly novel perspective through which to examine (what we think we know about) that past. In a weird inversion of the show's premise, we move briefly from talking about the history of games to discussing games as works of history.

    Just to anticipate correction, when introducing the Discovery Mode in Assassin's Creed: Origins, I do refer to it as 'Odyssey' by accident. If you'd like to see some of the work Tom and I discuss in the episode, you can follow these links:'s the Rock Paper Shotgun article on Kingdom Come: Deliverance, for those curious:
    Producer/Author Liam Kelly
    PersonsThomas Chandler


  • Virtual Worlds, Games, History